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Recently in Nintendo Revolution Category

 

 


According to IGN Nintendo's next gen console will be powered by IBM's "Broadway" CPU at 729MHz and include 88MB of RAM. Graphics will be powered by "Hollywood" GPU developed by ATI which runs at 243 Mhz. "The 'Hollywood' is a large-scale integrated chip that includes the GPU, DSP, I/O bridge and 3MBs of texture memory," a studio source told IGN. Compare these specs with the Xbox 360 and Playstation 3 and the Revolution is way underpowered.

Seen at New Launches

 
 
 
 

 

 

In a recent interview, Nintendo’s President Satoru Iwata indicated that the Nintendo Revolution console may miss out on simultaneous worldwide release like its rivals the PS3 and Xbox 360. Nintendo is still yet to announce an official release date for the console.

Nintendo has reportedly been experiencing difficulty manufacturing enough of the revamped DS Lite consoles to meet demand

 
 

 

 

Following up on an Engadget interview with, Nintendo of America's Executive Vice President of Sales and Marketing Reggie Fils-Aime IGN questioned developers about the Nintendo Revolution kits... power, price and functionality.

The developers stated that the console's SDK costs just $2000. By comparison, the PlayStation 2 SDK was priced about $20,000 per kit at the console's launch.

Developers preparing playable Revolution software for E3 2006 will soon be receiving new SDKs which should provide 90-95% of the final system's achievable performance. According to IGN's development sources, final developments kits are expected to be made widely available around June of this year.

A number of software houses admitted that studios familiar with GameCube achitecture would find little difficulty in getting their Revolution projects up and running with due speed

Read More

 
 

 

 

In an interview, Engadget, Reggie Fils-Aime, Executive Vice President of Sales and Marketing for Nintendo says a new Nintendo DS will be available next year!

Engadget Interviews Reggie Fils-Aime, Executive Vice President of Sales and Marketing for Nintendo

Where is Nintendo right now with the development of the Revolution?

We have been sharing the controller mechanics with developers across the world. We have shipped over a thousand controller dev kits to developers so that they can begin getting experience with the controller mechanics. The response to the controller has been fantastic. Developers are truly embracing the innovation. They’re embracing the approach and quite frankly, they’re embracing our vision; our vision of creating games that are as sophisticated as the core gamer wants it to be but could also be as straightforward and as accessible as brand new gamers. And that vision, that strategy is what Nintendo is all about. We want to create a system with Revolution that appeals to all types of gamers versus going down a path that, frankly, is a bit exclusionary.

 
 

 

 


Nintendo Revolution upclose + other Nintendo Goodies in the latest issue of Nintendo Magazine

via gonintendo

 
 

 

 

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Looks like these Nintendo Revolution concept logos leaked in May 2005 could be the real Revolution logo. Blitz Games has this Revolution official logo (for now) on their company website.

 
 

 

 






A poster over at GA-forum has posted images from a steamy Nintendo Revolution booklet. The book includes shots of the Revolution controller's evolution and tons of other goodies. Let the rumor mill go wild over this image....... that is the shit...

 
 

 

 

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CNET News.com recently caught up with Reggie Fils-Aime, executive vice president of sales and marketing for Nintendo America, and asked him about the company's plans going forward.

Shorthand Goodies

True Xbox 360 Experience will cost you $700 - Nintendo plans to target poor folk.

"For American consumers to get into the Xbox 360 franchise, with games and extra contollers, they had to spend more than $700, not including an HD TV, which is really the only way to positively experience 360. We resolve at Nintendo to remain within reach for the vast majority of our consumers.
The next-generation console from Nintendo, code-named Revolution, will cost less than $300. ... Fils-Aime adds

Sony's PSP has more buzz the Nintendo DS?

The DS is outselling PSP across the world. The DS is also generating huge buzz in the blogosphere. The fact is, we have a number of not only worldwide but even U.S.-centric million-unit selling games, and Sony doesn't.

We have games that are successfully expanding the audience for gaming for DS, and that's not true for Sony. The buzz for the DS is huge and growing, and the most anticipated handheld titles are on our platform, not on Sony's.


Read Full

 
 

 

 

In an interview featured in yesterday's edition of Japanese newspaper Sankei Shinbun, Nintendo president Satoru Iwata stated, "We can't disclose the Revolution's release period yet, but we have no plans to miss out on the year-end sales battle. As for North America, we need to release it by Thanksgiving, or otherwise we won't receive support from the retail industry. So the Revolution will be released prior to that period."

Iwata reiterated that the console will be reasonably priced. "The amount of money that people are willing to spend on videogames is getting less every year," he said. "Even if it's a superb machine, it's not going to sell if it's 50,000 yen ($434). We plan to make [the Revolution] an affordable price."

Iwata also told the Sankei Shinbun that a working model close to the final form factor of the Revolution will be shown at E3 in May via GameSpot

 
 

 

 

Revolution Report has unearthed a new patent application filed by Nintendo that appears to reveal more details regarding the Virtual Console function of the company's next-generation console, code-named the Nintendo Revolution.

Synopsis of the major details of the application include

* Nintendo planning on bundling classic titles with newer titles on one medium
* Potential Game Boy and DS emulation
* Possible Revolution / PC connectivity
* Old games can be updated with new looks
* Possibility for other content providers to deliver games through Nintendo's service.


Read More at Revolution Report

 
 

 

 

In an interview with Yahoo Japan Nintendo’s President Satoru Iwata hinted that the price of the Nintendo Revolution console will be less than $299, which is the cost of the Xbox 360's standard package reports the inq

While this is not a confirmation of that $149 price being throw around..... , its a start in that direction

 
 

 

 

Chris over at CNN took the Nintendo Revolution controller for a spin

Shaped like a television remote control, the Revolution controller uses internal sensors to translate your wrist, arm and hand movements on screen. It's easy to use, but takes a few minutes to adjust your playing style. (I initially found myself waving my arms wildly, resulting in the onscreen pointer whizzing back and forth at blinding speeds.)

Nintendo wasn't kidding when it said it wanted to change the way people play, though

. Read More

 
 

 

 

The folks at IGN have uncovered a few new bits on the Nintendo Revolution console.

In shorthand...

Memory

The Revolution Console will have a memory supply of 104MBs. That number does not consider either the 512MBs of allegedly accessible Flash RAM or the Hollywood GPU's on-board memory, said to be 3MBs by sources.
Revolution's Broadway CPU, developed by IBM, is an extension of the Gekko CPU in GameCube, according to official Nintendo documentation passed to us by software houses. The Hollywood GPU, meanwhile, is believed to be an extension of the Flipper GPU in GameCube. S

Clock Rates

"Basically, take a GameCube, double the clock rate of the CPU and GPU and you're done."

Discs
Revolution discs can store 4.7GBs of data on a single layer or 8.5GBs when double-layered on a single-side.

Price
Developer say that Revolution should launch with a price tag of $149 or lower.

 
 

 

 


Nintendo will announce its next-generation games console, Revolution, next May, the company has revealed. The date has been set at May 9, 2006. The company had till now revealed little about this console and this news brings some relief to the Nintendo fans who are waiting for the replacement of the GameCube gaming console from the company reports TechWhack


Nintendo's pre-E3 announcement suggests Revolution will appear later in the year - presumably, like the 360, timed for the Thanksgiving and Christmas buying period reports the register.

 
 

 

 

In an interview with Eurogamer, o Nintendo Europe's senior vice president of marketing Jim Merrick said Revolution might "not follow the stereotypical formula of Japan first, then the US, then Europe some time later". "Anything's possible," he said, when asked if the console could conceivably launch in Europe first

Via

Meanwhile....Nintendo is hinting at coming price war

 
 

 

 

In an interview with Spanish gaming site MeriStation, Nintendo Europe Director of Marketing Jim Merrick spoke candidly about the company's next-generation console, the Revolution reports GameSpot . Nothing juicy was revealed but here goes...

Merrick clarified Nintendo's president Satoru Iwata recent global release comment.

"What we can guarantee is that the Revolution will be sent in the same four-month period anywhere in the world," said Merrick.

As far as when gamers will see the Nintendo Revolution gameplay in action " NOT THIS YEAR"

Nintendo is making sure that when a Revolution title is ready for the public, it is fully functional with the console's new controller. He goes on to say that Nintendo games have always stressed fun rather than graphics, and for that reason the first display of Revolution games will not be screenshots, but rather totally playable.

The Nintendo exec also said that multiplayer games for the Revolution will be able to use the same technology as some DS games, enabling several players to play head-to-head on different consoles with only one copy of the game.

 
 

 

 

In an interview with Japanese newspaper, Nikkei Business, Nintendo's President Satoru Iwata said the upcoming Nintendo Revolution console will be released around the world simultaneously, sometime after next April


Iwata is expecting better performance from Nintendo's next gen console than its current Gamecube. The cube has sold just short of 20 million units according to most recent estimates.

via

 
 

 

 

The latest issue of Nintendo Dream features commentary and impressions on the Nintendo Revolution Controller from developers at Nintendo, Sega, Namco, Konami and more. IGN has a round up of comments.

Ken Sugimori (Game Freak, art director of Pokemon): Sugimori was surprised when he first saw the controller. He feels that many people have been thrown off from gaming due to increased button counts of controllers, but states that it takes a good amount of courage to actually decide to reduce the number. "You'll be able to do things with the Revolution that you could never do with consoles before," he says, adding with a laugh, "Personally, it's the kind of hardware where, more than making games, I'd rather play them."


Hironobu Sakaguchi (Mistwalker -- father of Final Fantasy): "When I first saw it, I thought 'It's great!' and 'It's just like Nintendo!' It makes you feel like you're actually touching the screen. In that sense, you could say that it's an extension of the DS, but it's actually very different." Pointing out that the controller allows for a wide variety of actions, he adds, "When shown such a new concept, software makers are, even as just normal people, left excited."

Read More Comments IGN

 
 

 

 

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In their November 2005 "What's Next" issue, TIME magazine lists the Nintendo Revolution controller as one of the five new things "that will blow your mind."

The article says "when it comes to video-game controllers, Nintendo has always been an innovator. Back when Atari and its one-button joystick ruled, Nintendo devised a two-button controller with a directional thumb pad."

 
 

 

 

Infendo (a blog about all things Nintendo) is reporting on a voice recording at Nintendo's new game counseling hotline number called the Nintendo Power Line (425-885-7529) that touts a later half of 2006 launch date for the Nintendo Revolution.

When you choose to hear about Revolution, the introduction states:

"As the company with the strongest heritage of innovation, Nintendo moves the bar for all next-gen systems by employing a wide-ranging strategy that will attract more kinds of gamers to more kinds of games. When Nintendo's new console, codenamed Revolution, arrives in the later half of 2006, everyone will discover the meaning of all-access gaming."

Seen at Engadget

 
 

 

 

According to gaming site Total Video Games, Sony plans to introduce a controller similar to the Nintendo Revolution controller. ( similarities starts and end at the one hand operation)

The story based on a US patent application reportedly appears in New Scientist Magazine (I could not find it).

Details according to Patent

Sony's Revolution controller clone utilizes a webcam plugged into the PS2 to monitor the motion of a controller in the player's hand which also features buttons and LED. Recognition is restricted to two-dimensional planes of movements as opposed to the Revolution's 3D motion tracking capabilities.

It should be noted ... Sony started cooking this up in 2004.

 
 

 

 

File under big old rumor.

According to a post on a Nintendo Forum "Nintendo may be aiming for a $99 launch price." While this would be great for budget shoppers, the way most minds work, OK my mind, if something is ridiculously cheap it is probably not good, with the Xbox 360 and PS3 around the $400 range, the Nintendo Revolution priced at $99 is a huge difference. Sure the Nintendo Revolution is rumored to be nearly not as powerful as the Xbox 360 and PS3 but with the hot controller, one would think they could at least get $50 for the controller alone.

via JoyStiq

 
 

 

 

Engadget interviews Nintendo's Shigeru Miyamoto

Engadget : How much of a risk do you think Nintendo is taking with this new controller design?

Nintendo's Shigeru Miyamoto :

To be honest, I'm just truly confident in our plan. Obviously, we've been talking a lot about the new interface, the new functionality of the Revolution controller and the new types of game play it's going to offer, but although we've mentioned it, we haven't really talked too much about how it does have an expansion slot on the bottom of the controller. And what that expansion slot allows for are controller expansions.

From our perspective the Revolution controller is the new controller, everything else is now the classic controller. And with this expansion, you'll be able to have a classic controller that expands the functionality of the core unit.

Read More at Engadget

 
 

 

 

Some Guy has posted some supposedly leaked specs of the Revolution over at gtv forums. We love Nintendo Revolution rumors so enjoy

Nintendo Revolution will feature a multithreaded PowerPC 2.5 GHz with 256 KB L1 cache and 1 MB of L2 cache, a Physical Processing Chip (PPU) with 32MB of dedicated RAM, 512MB of system RAM , a custom ATI "RN520" 600MHz CPU with 256MB of RAM. The device will support external resolutions up to 2048 x 1268 though HD support is still as yet undecided.

Seen at Engadget

 
 

 

 

Speaking to GamesIndustry.biz at the Tokyo Games Show, Xbox VP Peter Moore has praised Nintendo's "innovation with the new [Revolution] controller."

"I want to give kudos for Nintendo for its attempt at innovation with the new controller," Moore commented, saying that the new device would -"bring people in that, as Iwata-san said, are either lapsed gamers or gamers that are intimidated by the complexity of the controller."

 
 

 

 

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Nintendo president Satoru Iwata has denied rumours that the company plans to distribute its first-party back catalogue for free on the forthcoming Revolution console, but said that some old games may be used as bonus or trial content.

Speaking to a business strategy conference in Japan, Nintendo president Satoru Iwata touched briefly on the topic of the "Virtual Console" - Nintendo's name for the Revolution's ability to download and play the company's old titles. Iwata denied rumours that the company plans to distribute its first-party back catalogue for free on the forthcoming Revolution console, but said that some old games may be used as bonus or trial content.

Read More

 
 

 

 

The folks over at IGN have revealed a few juicy tidbits about the Nintendo Revolution Controller in their exclusive Understanding the Nintendo Revolution Controller feature.

The question on everyone's lips - How the Revolutionary Controller will interact with traditional games ? --

Partial Answer

The Nintendo Revolution Controller will have a conventional controller cradle/shell. Based on the IGN mockup (pictured), the remote style Nintendo Revolution Controller would fit into the shell

This add-on makes it possible to play Revolution games in a more traditional manner. The shell is designed to look and function like accepted "regular" controllers, such as the Wave Bird. After its bottom casing is removed, the Revolution's free-hand-style remote is inserted into a gap in the middle of the controller shell. Gamers can then use the shell as they would a traditional controller, with a notable difference: the pointer remote's sensory functionality remains active. As a result, gamers get the best of both worlds: more buttons and two analog sticks along with motion-sensing operations. In a Revolution version of Madden Football, gamers might be able to use the combo to control players with the shell's analog sticks and execute pinpoint passes with the pointer's improved accuracy.

Nintendo has not yet released official imagery of what the controller shell might look like. However, we've created a mock-up (above) based on what we know of its functionality. The real controller shell is likely to connect to the free-hand-style pointer in a very similar fashion. Please note that we realize our model is not entirely to scale, but this is the best we could do on short notice.

 
 

 

 

Nintendo's European senior director of marketing, Jim Merrick, says that the Nintendo Revolution Freehand-style Controller is only the beginning of Nintendo's plans to expand the gaming population, "We've talked a lot about expanding the gaming population and breaking down barriers, and the new freehand-style controller, as we're calling it, is very much a part of that"

Merrick said the controller design is "very nearly finished," adding: "We've got time to make a few refinements, but fundamentally it's complete." He also responded to critics who have expressed concerns about the controller working with different television standards by saying: "It works with LCDs, plasma screens, projectors... Everything. I guarantee it."

"Let's just say we have more surprises in store," he said.

via

 
 

 

 

 
 

 

 

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Not my hands, but Nintendo Power writer Steve Thomason is at the Tokyo Game Show. Here are his impressions of the newly revealed Revolution Controller!

The basic unit is meant to be held in one hand, reminiscent of a TV remote, and features what Nintendo President Satoru Iwata called a "direct-pointing device", a sensor at the top of the controller that tracks its position and orientation. In other words, you can manipulate the action on screen by physically moving the controller. You could aim your gun in a shooter by simply pointing at your target, steer your car in a racing game by tilting your wrist, or perform a sword slash in The Legend of Zelda by swinging the controller from side to side.

On the controller's face, you'll find a "Power" button up top (to turn the Revolution console on and off), a Directional Pad and a large "A" Button in the prime spots beneath your thumb, three buttons labeled "Start", "Home" and "Select" in the middle, then "a" and "b" buttons near the bottom. There are also four lights at the very bottom to indicate which player the controller belongs to. On the underside of the unit is a "B" trigger for your index finger.

Read More

 
 

 

 

Why Nintendo Gets It, or Why Sony Should Start Trying via GamesFirst

It blows my mind that Nintendo has so effectively proven that they "get" it. How so? The Revolution controller. What? Yeah, that magic wand thing probably is the future of gaming. And furthermore, in the "next-gen" launch lineup it is starting to look like Nintendo is the only company that will deliver a truly next-gen gaming platform. Compared to the Revolution, the Xbox 360 and PlayStation 3 are simply expensive upgrades to existing platforms.


Nintendo Revolution Controller Unveiled, And It's Revolutionary
- MTV
Nintendo rethinks the game controller - Macworld
Nintendo Control Breaks From Two-Hand Mold
Nintendo Fans on Nintendo Revolution Controller

 
 

 

 

I must say after all the fake Nintendo Revolution Controllers, I am pleasantly surprised. Aesthetically speaking, the Nintendo Revolution Controller is amazing, the design is very Apple - highly stylized, yet very simple. Being as superficial as I am, I want one - even though it looks like my TV remote.

That said, I am little worried about the one-hand thing, you see, I have horrible coordination, and from the looks of the Nintendo Revolution Controller in action, I might have to spend time, trying to get the hang of it. In the Nintendo Revolution Controller press release Nintendo talked about breaking more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing an all-new freehand-style unit held with one hand. Erasing 20 years of mental programming should be fun.

The Nintendo Revolution controller no, really! > - ENGADGET
The Revolution Controller…finally - Gizmodo
Nintendo Revolution Controller Finally Revealed PCmag
Test out the new Revolution controller Cnet News
TGS 2005: Hands-on the Revolution Controller IGN
Nintendo Revolution Controller Gamespot
Nintendo introduces new remote control AP via MSNBC
Nintendo unveils next-generation game controller Reuters

 
 

 

 

 
 

 

 

"The feeling is so natural and real, as soon as players use the controller, their minds will spin with the possibilities of how this will change gaming as we know it today," Satoru Iwata, Nintendo president says of the new Nintendo Revolution Controller. "This is an extremely exciting innovation – one that will thrill current players and entice new ones."

 
 

 

 

Nintendo breaks with more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing an all-new freehand-style unit held with one hand.

The intuitive, pioneering interface allows players to run, jump, spin, slide, shoot, steer, accelerate, bank, dive, kick, throw and score in a way never experienced in the history of gaming.


When picked up and pointed at the screen, the controller gives a lightning-quick element of interaction, sensing motion, depth, positioning and targeting dictated by movement of the controller itself.

The controller also allows for a variety of expansions, including a "nunchuk" style analog unit offering the enhanced game-play control hard-core gamers demand.

read More

 
 

 

 

IGN was on hand for the unveiling of the Nintendo Revolution controller at The Tokyo Game Show 2005.

 
 

 

 

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Nintendo Revolution controller revealed. via IGN

 
 

 

 

An image that purports to show the Revolution Interface has surfaced. The blurry shot shows a presentation of the interface for a new game called "GumShu: Bloody Afternoon." Also seen is a tiny image of what may or may not be the Nintendo Revolution controller. The controller appears to have bat like wings. via

 
 

 

 

According to IGNcube, THQ's president Brian Farrell has confirmed confirm that THQ is developing "games for the Nintendo Revolution Console"

"THQ's plan is to serve gamers no matter what platform they are on." Backing that up, he also firmly stated, "We are committed to Nintendo's [Revolution]."


When asked whether THQ was in possession of Nintendo's [Revolution development hardware, Mr. Farrell said "We're seeing more from Nintendo now [for Revolution] than we have an any other Nintendo platform."

THQ, joins the ranks of Square Enix, Konami, Bandai, and a few other publishers that have pledged support for the Revolution/

 
 

 

 

The folks at IGN starving to see the Nintendo Revolution Controller, took matters into their own hands and designed their own Nintendo Revolution Controller. After their creation pictured above, tons of readers submitted designs. One cool submission showed a controller with a fork on the end.

 
 

 

 

Just about every time a juicy Nintendo Revolution Controller rumor surfaces, the folks at GameSpot tackle the rumor, in their rumor control feature. The latest rumor Nintendo Revolution controller's secret feature is...gyroscopic tilt resistance is no exception

Game Site Ferrago says that the controller will have tilt control, which will provide directional force feedback when a player moves the device. "Details are still sketchy as Nintendo works on perfecting the controller, looking at ways of balancing the revolving effect with the drain on the batteries of the console's wireless controllers," said Ferrago. Such an innovation would be in line with technology Nintendo has already developed, most notably the "Acceleration Sensor" the company patented in 2003.

Bogus or not bogus? Hopefully Iwata's speech will clear up the confusion.

 
 

 

 

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According to Spong.com, Nintendo plans to fully reveal the Nintendo Revolution and its 'controller,' at this September's Tokyo Game Show.

Nintendo's president Satoru Iwata will reportedly reveal "The Secret" during his keynote speech at the show, on September 16. As reported here at Ployer yesterday that secret may or may not be tilt sensors.

"The Revolution presentation will include an explicit outline of the hardware and its controller and input mechanic, as well as illustrate exactly how it will work. It will go on to show games running on the system and how they make use of the technology," writes Spong.

The next Mario console title will also be shown for the first

 
 

 

 

According to reports, Nintendo's revolutionary controller is not quite as revolutionary as Nintendo has been leading on. (this is outrageous) The Revolution's controller utilizes a form of tilt control, probably using technology similar to the tilt-sensors in WarioWare , writes ferrago

In any event SEGA's Yuji Naka states that "everyone will be pleasantly surprised".

 
 

 

 

Game designer Peter Molyneux has revealed that really saw the super Nintendo Revolution. Controller. Molyneux revealed : "There is a line at the end of the book 'Game Over' and it is: 'Never underestimate Nintendo.'

In other Nintendo Revolution controller news, the Nintendo Revolution controller will reportedly provide resistance to being tilted.

via

 
 

 

 

Amazon's French edition has listed a European release date and price for Nintendo's new game console, the Revolution. The release date is listed as June 15, 2006. The price $365. Based on the GameCube's 2001 launch cycle -- it arrived in Europe six months after it debuted in Europe - this leak lends credence to rumors that the Revolution could see a surprise 2005 launch writes Gizmodo.

That said Amazon's international editions have been enjoying tons of FREE press thanks to pre-orders and leak dates for all 3 next generation systems.

 
 

 

 

French publisher Ubisoft has revealed details of its plans for next-generation console development, with the firm making an early commitment to Nintendo's Revolution console writes Games Biz.

Speaking at a trade event in the UK, the company's UK managing director Rob Cooper said that the firm has "many" next-generation games in development, and will be providing full support for Nintendo's Revolution.

 
 

 

 

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According to a X-bit Poll Sony's PlayStation 3 seems to be a little bit more popular than Microsoft's Xbox 360 among X-bit labs readers, who mostly come from the U.S. or Europe: 23% of the polled said they were going to acquire Sony's game machine, while 20% said they were planning to buy Microsoft's console. Only 5% indicated intention to get Nintendo's Revolution device, which is due later than the new PlayStation and Xbox. About 46% of surveyed answered that they had no plans to get gaming machines at all.

 
 

 

 

Joystiq has scored an image that purports to represent "a component of the Nintendo Revolution's interface." Right now its all a mystery - Fans speculating . Many believe it's a fake.

 
 

 

 

The folks at jeuxvideo.com (French) have scored some images that purport to be from Nintendo Revolution tech demos. These images have been debunked as fakes, but since its been a little slow on the Nintendo Revolution rumor front, I decided to share

 
 

 

 

In an interview with GameSpy, Mario and Zelda creator Shigeru Miyamoto talked about the evolution of videogame controllers and his desire for the Nintendo Revolution Controller to be simple

"The idea that somebody might look at the Revolution controller and think, 'Oh, this is too much for me' is something that I would really regret. That is something I would love to avoid if I can," says Miyamoto.

"What we really want to do is create something that's not frightening to the user that is usable for a Zelda-type game. We're going to have to figure out a way to marry both those ideas."

 
 

 

 

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Some guy, over at the Gaming Age forum claims to have seen the Nintendo Revolution Controller - according to the guy the Nintendo Revolution Controller 'looks Like a Wavebird'.

I got a chance to take a quick look at the current Nintendo Revolution controller prototype today--but unfortunately, no chance to take pictures. At first, I thought it was a WaveBird.

That's because it looks just like a WaveBird, except that the GameCube face button scheme with the big A, small B, and X & Y kidney shaped buttons has been switched out for four small round buttons in a cross configuration, i.e. the traditional SNES/PlayStation/Xbox setup. I believe the button colour scheme used on the Revolution prototype is as follows: X (top) button = indigo, Y button = yellow, A button = green, B button = red.

Instead of the "Nintendo GameCube" logo in the across the centre of the controller, it said "Nintendo Revolution," using the same GameCube font. The analogue sticks were placed in the same locations as on a GameCube pad, as were the shoulder triggers. Keep in mind I only got a brief look at an image of the controller (5-10 seconds) and it was a top-down view so I couldn't see what was going on on the bottom side of the pad.

I was told that it'll evidently be wireless by default and no highly rumoured special functions like gyroscopic technology or touchscreen pads were currently implemented or had even been hinted at by Nintendo. Also, "this is just a prototype, sometimes they change a lot before system launch, or sometimes, like in the case of the N64, the prototype was nearly the same as the final controller."

I realize this is pretty anticlimactic since the Revolution controller is being hyped as the super-secret linchpin of Nintendo's radically different next console, and here is it looking like a WaveBird with a different button configuration. Just remember, it's possible that Nintendo could still be holding back a lot of functions from the developers until later in order to preserve the shock & awe...

At least this should at least put to rest all those bogus rumours about prototypes people have seen at developers' offices with touchscreens, gyroscopes, hologram interaction, etc. As it stands, this is all developers have access to.



via Spong

NOTE ** the above image does not apply to this story, that controller is fake, first time I have seen it , so I added to accompany the volume of text

UPDATE 11.04

THE REAL NINTENDO REVOLUTION CONTROLLER

 
 

 

 

SEGA representative Simon Jeffrey told Nintendo Power magazine this week, that the Nintendo Revolution console is very much in publisher Sega's future plans

Jeffrey also confirmed that SEGA is in talks about the potential of the Revolution. According to Jeffery some of Sega's classic 'IP' (Intellectual Property') could be heading to the new machine. "The Nintendo fan, I think, is very similar to the SEGA fan of old," the man from SEGA stated. "I think SEGA and Nintendo have similar software philosophies. A product like Sonic is very family oriented. It's all about entertainment rather than trying to be controversial or anything like that. It's pure, good old-fashioned entertainment."

 
 

 

 

Sega President Simon Jeffrey thinks Nintendo may see increased third-party support for the Nintendo Revolution. On the other hand, he also said that the Revolution's supposed revolutionary design and interface might have the opposite effect and distance developers instead.

Sega President Simon Jeffrey talks GameCube and Revolution.

 
 

 

 

IGN tackles Nintendo's Revolution for their Wired feature. Many of the Nintendo Revolution's features have yet to be announced, so the article opens with PS3 and xBox 360 bits.

Nintendo Revolution Refresh Nintendo Revolution will be capable of playing games from every Nintendo system released to date, including the NES, SNES, N64 and GameCube.

Gamers will be able to download Nintendo classics released over the past twenty years and save them to either the system's built-in flash storage or to an SD card, which the Revolution will use for saving files. Classic games will be downloaded via some sort of online service that Nintendo will set up for the system.

Revolution will ship with built-in 802.11b and 802.11g WiFi support.

 
 

 

 

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In an interview with Japanese gaming magazine Famitsu , Electronic Arts Vice-President David Gardner reportedly talked briefly about how EA will focus on Sony's PlayStation 3 and Microsoft's Xbox 360. According to reports Gardner did not Nintendo Revolution at all.

Since no specifics have been announced it's possible that EA could continue the trend of porting popular games to the Revolution, as it's been doing with the Gamecube reports GameCube Advanced.

 
 

 

 

Bored Yet ? The Nintendo Revolution controller mock-up above features a backlit OLED touch screen, silicon hybrid buttons, and a gyroscopic sensor. via

 
 

 

 

OK. Continuing our Nintendo Revolution Controller obsession, here is a new Nintendo Revolution Controller Mockup via aussie-nintendo

The controller is simply a pad with connectors. Included in the retail package are separate handles -- pairs for NES, SNES and N64 gaming. When attached to the controller interface, players can physically emulate the past controllers that have been released by Nintendo, each designed for a certain generation of games. The handles are easily detached and swapped for another pair...

 
 

 

 

Nintendo is working on a router that will allow access to the Nintendo Wi-Fi Network on both the DS and the Revolution. The router plugs into a USB 2.0 port and transfers your computers internet connection wirelessly into your next-gen Nintendo devices.

Nintendo feels this is a easier and better solution than providing an accessory to allow a hardline connection, and I tend to agree.

Via

 
 

 

 

OK. Some Guy is claiming to have seen the Nintendo Revolution Controller. Third party developers are the only people who have seen the Nintendo Revolution Controller. So I will assume he is a third party developer breaking his NDA

I love Nintendo Revolution Controller rumors as much as the next guy and these should be filed accordingly in your head

What he said about the Nintendo Revolution Controller
- Wifi Connectivity
- Hot and Cold feedback regions
- The Gamecube controller port will be used to charge the controller
- gyroscopic sensors.
- Directional Haptic Feedback


OK.

 
 

 

 

Over the past two wks, I have covered quite a few of the Nintendo Revolution Controller rumors, today I came across something new, this could be old news but here goes.

Nintendo's Revolution Controller secrecy has sparked theories that the controller is somehow contained within the Revolution -- that the machine itself is the controller.

Looking at image above, I don't see it.

via TT

OK . After 1 hr of searching I could not find any of the so called theories that taipeitimes referred to. My guess is TaipeiTimes spent some hours on the Nintendo.com Forums.

 
 

 

 

rev_med.jpg

A Nintendo fan has created a multimedia add on Mockup for the Nintendo Revolution. The Mockup shows an extender that is attached to the Nintendo Revolution. According to creator the 'black thing' would act as an MP3 player, much like iPod Shuffle and also doubles as the remote control for movie playback etc. It uses a LEP display that is touch sensitive (much like iPod) and is changeable depending on the application. via

See More Here

PS . cool PSP icons.

 
 

 

 

In an interview with Australia's Sydney Morning Herald, Nintendo producer Shigeru Miyamoto revealed a few new tidbits about the Nintendo Revolution console.

Nintendo Revolution will be a console that "everyone in the family" can enjoy. Revolution's unique controller will individualize the machine, and possibly open up new gameplay opportunities.

"Sitting in front of your monitor with a controller, there's really nowhere to go from that paradigm, all you can do is make it prettier and faster," he stated. "What Nintendo wants to do is to open up that road, create something that goes beyond."

seen at IGN

 
 

 

 


OK. The following is all old news, I just think its pretty cool that Amazon UK already has a page for the Nintendo Revolution Console and users are already bashing.

Nintendo Revolution Console Refresh

The Nintendo Revolution, which will hopefully be released in 2006, "marries the strongest heritage of innovation to the future of gaming," says Nintendo President Satoru Iwata. The new console boasts a smart, compact design, approximately the size of three standard DVD cases stacked together, and will come with a stand that allows it to be displayed vertically or horizontally.

The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. Revolution's technological heart, a processing chip developed with IBM and code-named "Broadway," and a graphics chip set from ATI code-named "Hollywood," will deliver game experiences not previously possible. A bay for an SD memory card will let players expand the internal flash memory.

Instead of a tray, a single, innovative, self-loading media bay will play both the 12cm optical discs used for the new system as well as Nintendo GameCube discs, and users will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

The new console will be fully backward compatible with GameCube games, as well as having downloadable access to 20 years' worth of of favourite titles originally released for the Nintendo 64, SNES, and NES.

Launch titles will include new Zelda, Mario and Metroid titles plus a new franchise from Nintendo auteur Shigeru Miyamoto. A number of Wi-Fi-enabled launch titles--likely to include a new Super Smash Bros game--are in development and will employ Nintendo's newly announced wireless gaming service, Nintendo Wi-Fi Connection.


 
 

 

 

Last week, an ad purporting to be for the Nintendo Revolution suggested a March 2006 launch for the Revolution. This week, RevoGaming published several variants on the ad, including one that features Metroid's Samus and another with the console's distinctive blue DVD-slot LED writes GameSpot.

According to GameSpot these ad are so FAKE. The Ad hinting at Nintendo ON gave it all away

 
 

 

 

Continuing our Nintendo Revolution obsession, here are two new images that purport to be of the Nintendo Revolution Controller. As mentioned here before the Nintendo Revolution Controller will be a big part of what sets Revolution apart from rivals. The Nintendo Revolution Controller pictured above has a simple interface of two main action buttons, a control stick, a start button and something labeled a 'Track Pak.' No information was supplied to accompany the image.

via Cubed

PS. Nintendo Fans say this is Fake

 
 

 

 

nintendo-revolution-black.jpg

During Nintendo's shareholders meeting on Wednesday, company president Satoru Iwata disclosed that the Revolution's launch might fall behind that of its rivals reports GameSpot

Stockholders asked Iwata if there was any danger that Nintendo would lag behind Microsoft and Sony in entering the next-generation console war. "There is no possibility that the Revolution's launch will fall behind by too much, but there might be some small changes [in its release schedule]."

 
 

 

 

Speaking to US games magazine Electronic Gaming Monthly, Nintendo of America VP of sales and marketing Reggie Fils-Aime said, 'We have to assume that from a pricing standpoint, we will be substantially lower than the competition,' before pointing out that Nintendo were able to do this as Revolution doesn't come with 'all of that added fluff that a gamer, frankly, doesn't [want] - it's not core to gaming.'

So it will be under 299. (299 rumored price of Xbox 360). So it could be 298.

 
 

 

 

Nintendo held a share holders' meeting on the 29th, fielding questions from concerned parties on its upcoming plans, including Revolution. Company president Satoru Iwata was asked to comment on worries that the next generation system would see release, to which Iwata replied, "It won't be extremely late, but it's possible that it will trail a little."

Iwata also revealed that Nintendo is currently finalizing its lineup for the Revolution, planning the order and release periods for key titles reports IGN.

 
 

 

 

In a recent interview with Wired magazine, Mario creator Shigeru Miyamoto said there will be no new Mario titles for the GameCube.

Miyamoto said the as-yet-unveiled controller for Nintendo's Revolution console will be so revolutionary that the next Mario game will be impossible to re-create on the GameCube.

 
 

 

 

xbox-360-fact-sheet.jpg

According to Japan's weekly Toyo Keizai, Konami president Michihiro Ishizuka revealed plans to support Nintendo Revolution, Microsoft Xbox 360 and Sony PlayStation 3 next-generation home consoles.

Michihiro Ishizuka told Toyo Keizai that it plans to release one or two flagship titles for each system.

Metal Gear Solid 4 will be one of Sony's PS3 flagship games. Konami plans on creating new properties for the Xbox 360.

Konami also went on the record saying multiplatform games were not out of the question.

 
 

 

 

Shigeru Miyamoto creator of Super Mario Bro believes much of the appeal of gaming is letting players break the rules.

Miyamoto says games provide wonderful freedom. "Games allow people to do things they normally don't or cannot do," he says. "Society as a whole and our experiences are gradually being more and more dictated to us. But video games really open that up, allowing players control of their own experience."

 
 

 

 


The Nintendo Revolution is a small, sleek, mysterious obelisk, the size of three standard DVD cases stacked together. It continues Nintendo's heritage of simplicity and sets the benchmark for the gaming industry's overall approach to industrial design.

Developers of the Microsoft Xbox 360 made it reminiscent of a personal computer, slimmed down their previous design and optimized it for a vertical orientation. They are adding significant amounts of new wireless, networking and multimedia functions.

Three generations of Sony PlayStation design present parallels to the world of personal computers. Ten years ago, the first PlayStation's gray and subdued form derived from the original business orientation of personal computers. Even though it was an entertainment device, the first PlayStation was optimized for function. The PlayStation 2 of five years ago offered thin, vented, black, angular lines. It conveyed power and speed. The new PlayStation 3 presents itself as the cross-section of an aircraft wing.

Read More

 
 

 

 

Reggie Fils-Aime, chief marketing officer of Nintendo revealed and confirmed quite a bit of information, including hints about the Revolution controller in an interview with Electronic Gaming Monthly.

"As Mr. Iwata said, we're working on our next true Mario platformer for Revolution; we're working on our next Metroid, and we showed snippets of that work. And I'm actually meeting with Michael Kelbaugh to spend some time with him to understand the vision for our next Metroid Prime game. You'll see Zelda. You'll see Smash Bros. And Mr. Iwata certainly wants that to be a wireless Internet-enabled game because we know it would be so much fun for the core gamer.

So absolutely, for Revolution you will see all of our franchises, plus, we've gone on record to say that we are aggressively working on a number of new franchises. And that is something that has been a criticism of the past, you know, "Folks, are you milking Mario and doing too many Mario-type games?" We are hard at work at new franchises and we believe that's going to be critical to the launch of Revolution."

 
 

 

 

Speaking to Electronic Gaming Monthly Magazine, Nintendo VP Reggie Fils-Aime made a very vague, yet juicy comment about the Nintendo Revolution COntroller. Ok, it is not juicy but its vague.

"The thing that I always find surprising, and certainly in the last year I've had wonderful opportunities to spend quality time with a number of our key third-party publishers, is when you sit down and share the innovation with them, just how excited they get," he said. "I saw it firsthand with DS; we're seeing it now with Revolution. The fact that you and your fans haven't seen the controller doesn't mean that no one else has."

Fils-Aime continued, "I mean, again, and Mr. Iwata did this during his presentation - if you just think about it, we're going to have the ability through wireless internet to download all of your great games from NES, SNES, N64. Think about it: Each of those controllers were different. How are you gonna play? That captured some the imagination of what our controller needs to be able to do, and certainly as you get into the meat of that type of innovation with the developers, their eyes truly light up because they start to imagine what's possible with that type of configuration, which is vastly different than a sheer horsepower type of game."

via SPong

 
 

 

 

The folks at GameSpot tackle all the steamy Nintendo Revolution Rumors, crushing many dreams along the way. Just about every Nintendo Revolution rumor floating around is bogus. Nintendo has no comment.

Rumor # 1 - A patent (Patent 6,908,388) for the Revolution's gyroscopic, LCD-touch-screen-enabled controller has been uncovered. Started at Games Radar

"The controller for Nintendo's upcoming Revolution console will feature gyroscopic, tilt-sensitive technology, an LCD touch screen, and a greatly reduced number of face buttons, according to documentation on the US patent website," read the Games Radar initial story.

Bad News : The drawings filed with the patent clearly show a pre-SP GBA, hooked up to a GameCube.

The Good News : Patent 6,908,388 could show some technology that might appear in the Revolution's controller.


Rumor # 2 : Pictures of the Nintendo Revolution controller have been leaked.

"It's totally fake," said GameSpot Tokyo correspondent Hirohiko Niizumi. "Whoever doctored it up apparently didn't have much understanding of Japanese."


Rumor # 3 : A leaked teaser poster for the Nintendo Revolution reveals it will launch in March 2006. This is the only rumor that GameSpot leaves open. Like the date is oh so important, ok maybe it is. In the words of Game Spot : We'll see in the coming months.

 
 

 

 

ATI released its Q3 financials, with sales up 8% or $39 million to $530 million. The company lost $400,000 compared to a $50 million profit last year reports DSrevolution.

"It was a challenging quarter for ATI, particularly within our PC business where we came in well below our expectations for both revenue and gross margin," said ATI's Chief Executive, David Orton.

With increasing competion in the PC market, particularly with Nvdia, ATI is looking to Microsoft's XBox 360, due to be released late this year, and the Nintendo Revolution, due sometime in 2006, will be "significant for revenue".

ATI admitted that delays in either console could cause problems for the company, though each machine is "currently on schedule".

 
 

 

 

be hd.JPG

"It is accurate that at this time we will not support high-definition [on Revolution]." - Perrin Kaplan, vice president of corporate affairs, Nintendo of America

So 1080up.org has started a little group to counter Nintendo's plan. If you'd like to see HD on the Revolution, please head to the Take Action! page

 
 

 

 

According to Nintendo, the Revolution controller will be a large part of what will distance Revolution from other next-generation consoles, including Microsoft's Xbox 360 and Sony's Playstation 3. Documentation on the US patent website, shows Nintendo's new console will feature gyroscopic, tilt-sensitive technology, an LCD touch screen, and a reduced number of face buttons. The Patent

 
 

 

 

revad.jpg

This may or may not be a leaked ad for the Nintendo Revolution. The ad takes a stab at Microsoft's Xbox console and reveals the next generation Nintendo console, called Nintendo Revolution or Nintendo revo will be released March 2006.

 
 

 

 

nintendo-revolution-black.jpg

According to reports from press agency ZAKZAK, Nintendo plans to manufacture its next-generation console, Nintendo Revolution in China. IGN reports Nintendo picked China as the manufacturing location for its current-generation system, the GameCube. The reason, according to Nintendo, is to lower the cost of building the system, which of course lets the company bring systems to market at a much lower cost.

 
 

 

 

A scan said to be taken from a Japanese magazine is purporting to be of Nintendo's Revolution controller. According to Nintendo, Revolution's controller will be a large part of what will distance the Revolution from other next-generation consoles, including Microsoft's Xbox 360 and Sony's Playstation 3. The scan shows two seperate pieces that contain an analog pad, d-pad, triggers, and buttons on either side. The page details that the controller will include gyroscopic control.

Nintendo is keeping the Nintendo Revolution controller design under wraps for fear of plagiarism by rivals. Via Punch Jump

 
 

 

 

nintendo-revolution-color-thumb.jpg

Shigeru Miyamoto, The man behind Mario! has confirmed that Nintendo is keeping the Nintendo Revolution controller design under wraps for fear of plagiarism by rivals reports gamesindustry.biz.

In an interview with Wired News, Miyamoto says: "Nintendo is always trying to be on the forefront of control innovations, like the analog stick, rumble or wireless. As soon as these are available, our competitors snatch them up.

"Because the user interface is going to drive the Revolution software design, that's what's going to make our software stand out. Nobody else is going to be able to do what we do with next-generation game software.

"So, I can't reveal anything. It's under wraps because it's the big gun."

Miyamoto went on to confirm that Mario's next 3D adventure will appear on Nintendo's next-gen console rather than the GameCube. "The Mario team can't create too many games at the same time, so they're still concentrating on the Revolution."

 
 

 

 

nintendo-revolution-color-thumb.jpg

Memory maker MoSys Inc. announced that MoSys would once again be supplying an embedded 1T-SRAM solution for Nintendo's forthcoming console, codenamed Revolution. MoSys CEO and chief financial officer Mark Voll revealed for the first time a general target ship date for the still top-secret next-generation platform.

"During the quarter we announced that NEC Electronics will now use our 1T-SRAM embedded memory technologies on their advanced 90nm process, and that the initial designs to be incorporated in SoCs will be used in Nintendo's next-generation game console, codenamed Revolution," said Voll. "We are excited to be a participating member of the Nintendo team once again as Nintendo will roll out its successor game console to the GameCube in mid-2006."

"Instead of six transistors utilized in a traditional SRAM storage cell, each 1T-SRAM storage cell contains only one transistor and one capacitor, thus reducing the silicon required and lowering cost. This technology has been proven with the shipment of millions of devices," MoSys writes on the subject.


Via IGN

 
 

 

 

Nintendo of America confirmed to GameSpot today that its next-generation console, the Revolution, will not support HDTV. "There currently are no plans for Nintendo Revolution to support high-definition video output," said Perrin Kaplan, Nintendo of America's vice president of marketing and corporate affairs. More at GameSpot

 
 

 

 

nintendo-revolution-black.jpg

According to HardwareNet a Nintendo developer has revealed some specifications of the Nitnendo 'revolution' console


Seen at Engadget.

 
 

 

 

nintendo-revolution-black.jpg

June 7, Nintendo showed off their next generation console, Revolution to the Japanese press for the first time. During the press conference, president Satoru Iwata leaked a few details reports IGN.


Iwata highlighted a few features of the Revolution, including its small form, wireless controllers, backwards compatibility features, Iwata refered to this part of the Revolution as a "Virtual Console." From a technical standpoint, all NES, Super NES and N64 games can work with the system.

Nintendo is planning on pay downloads as being the standard for this download system. Read More

 
 

 

 

nintendo-revolution-black.jpg

At the Electronics Entertainment Expo in Los Angeles last week, Sony unveiled its PlayStation 3 and Microsoft showed off its Xbox 360, both of which will feature high-definition video and impressive processing power reports New York Times . When Nintendo announced its next generation console, code named Revolution, the company said that the machine might be less technically impressive than its competitors. Revolution, roughly the size of three stacked DVD cases, will feature wireless controllers, built-in wireless Internet access, and an add-on for DVD playback. Nintendo Co. Ltd. plans to announce the price, launch date and other details for the game console by the end of the year, its president said on Thursday. Sony's PlayStation 3 or PS3 set for launch spring 2006 , rumored Price over $400. Microsoft's Xbox 360 set for launch around November, 2005 , rumored Price $360 (start).

"It has the power of a Ferrari, and they are talking about Saturn rockets," said Mr. Satoru Iwata , referring to the three consoles. "But we are traveling on earth."

 
 

 

 

nintendo-revolution-black.jpg

Nintendo earlier this week unveiled its console, code-named "Revolution," and said it will launch in 2006, giving users access to more than 20 years of games from past Nintendo consoles. The Revolution, roughly the size of three stacked DVD cases, will feature wireless controllers, built-in wireless Internet access, and an add-on for DVD playback. Nintendo Co. Ltd. plans to announce the price, launch date and other details for its next-generation game console by the end of the year, its president said on Thursday.

 
 

 

 

nintendo-revolution-black.jpg

The folks at IGN got to touch the Nintendo Revolution Prototype.

The Experience. A grand total of six Revolution consoles were on display in the top-secret room. On one side, Nintendo spotlighted the platform in five different consoles, including green, silver, white, black and red. Meanwhile, in the middle of the room an additional black system was displayed on a well-lit podium, and it was this unit that we had the opportunity to pick up and examine. We were particularly drawn to the glossy black and white Revolution units. The white Revolution looks like an Apple product, which is just about the highest compliment we can pay an industrial design. Read More

 
 

 

 

Here are just a few of Revolution's key features

* Sophisticated Design. The new console is approximately the size of three standard DVD cases stacked together, and it was displayed in a variety of prototype colors at E3. The console will come with a sleek silver stand allowing it to be displayed vertically or horizontally.
* Backward Compatibility. Revolution will play all of your favorite Nintendo GameCube games. An innovative self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. You can also equip a small, self-contained attachment to play movies and other DVD content.

 
 

 

 

Nintendo's Compact Console Will Turn the World of Gaming on Its Side Each generation of video game consoles builds on the past to set new standards for the future. As the company with the strongest heritage of innovation, Nintendo redefines expectations for all next-gen systems by employing a wide-ranging strategy to attract more kinds of gamers to more kinds of games. When Nintendo's new console, code-named Revolution, arrives in 2006, everyone will discover the meaning of All-Access Gaming.

"We will show the world what a next-gen system can be. Revolution marries the strongest heritage of innovation to the future of gaming," says Nintendo President Satoru Iwata. "With backward compatibility and the 'virtual console' concept, the stylish, compact body provides maximum gaming power. It will not only take home entertainment into another dimension by expanding the definition of video games, but it also will give you access to the great history of gaming."

 
 

 

 

Nintendo revealed new details about its highly anticipated console, code-name Revolution. Expressing a strategy designed to attract more kinds of gamers to more kinds of games, Nintendo announced that Revolution will be arriving in 2006 and promised that everyone will discover the meaning of "All-Access Gaming."

 
 

 

 

When the Nintendo Revolution is released in 2006, players will be to download more than 20 years worth of Nintendo games from all the previous platforms, such as the NES and Nintendo 64. The new console will support both a new disc format and discs from Nintendo's current console, the GameCube. Nintendo also said it would offer an add-on unit that would let the Revolution play standard DVDs reports Msnbc. The console will feature wireless controllers, two USB ports and built-in wireless Internet access.

Nintendo stressed that it wants to develop games for everyone, not just core gamers. That's what the "Revolution" is, officials said -- attracting casual gamers and non-gamers.

 
 

 

 

No specification details as yet. Seen at 1up

 
 

 

 

 
 

 

 

nintendo revolution.JPG


A couple of pics purporting to be of Nintendo Revolution have emerged on the Gamespot forum. No way to verify the images - Take with a gain of salt. Seen at Joystiq

 
 

 

 

PR . Nintendo, the world leader in video game innovation, stated loud and clear that they are not to be overlooked in the next generation home console race with the revelation of several unique features of the company's next console system, code name Revolution, to key media outlets. According to the early information, Revolution will combine powerful technology and gaming-focused features in Nintendo's smallest home game console yet.

 
 

 

 

Nintendo has revealed several unique features of the company's next console system, code name Revolution, to key media outlets.

According to the early information, Revolution will combine powerful technology and gaming-focused features in Nintendo's smallest home game console yet.

In its final form, Revolution will be about the thickness of three standard DVD cases and only slightly longer. Revolution will play either horizontally or vertically, allowing the user total flexibility in setting up a gaming session wherever they have a television.

Nintendo's Revolution will be backward compatible, playing both Nintendo GameCube 3-inch disks along with its own standard, double-layered DVD disks in the same self-loading media drive. Revolution will be wireless Internet ready out of the box.

Read More

 
 

 

 

MoSys the provider of 1T-SRAM memory technology used by NEC for the GameCube's memory will provide memory technology for Nintendo's Revolution. Speaking in a live conference call following the announcement of the firm's Q1 earnings, CEO and CFO Mark Voll said "During the quarter we announced that NEC Electronics will now use our 1T-SRAM embedded memory technologies on their advanced 90nm process, and that the initial designs to be incorporated in SoCs will be used in Nintendo's next-generation game console, codenamed Revolution," he said.

"We are excited to be a participating member of the Nintendo team once again as Nintendo will roll out its successor game console to the GameCube in mid-2006."

 
 
 
 











 

 




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