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June 30, 2005

Nintendo Revolution control mechanism will be unique


Nintendo Revolution

Shigeru Miyamoto creator of Super Mario Bro believes much of the appeal of gaming is letting players break the rules.

Miyamoto says games provide wonderful freedom. "Games allow people to do things they normally don't or cannot do," he says. "Society as a whole and our experiences are gradually being more and more dictated to us. But video games really open that up, allowing players control of their own experience."

Miyamoto is putting the finishing touches to GameCube's swan song, The Legend of Zelda: Twilight Princess, as well as working on Nintendo Revolution.

"We're having a lot of small groups testing things, building software and hardware at the same time, so we're busy," he says.

"We're going to create a lot of interesting new and creative gaming experiences. We're really focused on creating a home console that everyone in the family would enjoy," he says.

Despite the hype surrounding the power of Sony's new PlayStation 3 and Microsoft's new console, the Xbox 360, "an extremely powerful machine doesn't equate to great game design", says Miyamoto.

"I believe Revolution gives me all the tools I need to create new and unique software. It's going to be a really well-balanced machine," he says.

Revolution's control mechanism is still a secret but Miyamoto assures it will be unique.

"Sitting in front of your monitor with a controller, there's really nowhere to go from that paradigm, all you can do is make it prettier and faster," he says.

"What Nintendo wants to do is to open up that road, create something that goes beyond."







 

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